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Worked tutorial files

These files accompany the FModel-to-mod learning path. They are examples, not an additional shipped gameplay mod.

Use the file links in the example library to save individual JSONC files. Preserve the shown mod/loader layout; downloading this README alone does not install the examples.

Folder Purpose
exports Reconstructed, trimmed FModel-shaped teaching inputs. Not complete or byte-for-byte game exports. Illustrative starting values are not promises about your game version.
BiggerChests Focused chest defaults derived from the author's installed Increased Storage - 3 files.
MoreAbyssalDrops One additive loot row, derived from the author's ResourcesAndLoot mod.
TuneAbyssalDrops An alternative/later patch of exactly one existing drop. It requires that drop to exist exactly once.
PatchWood Change an existing cooked item's stack limit without creating an item.
CopyWood Create a resource-item variant. Generate your own PersistenceID before installing.
BiggerInventory Selected page/default/UI rules from the author's Bigger Inventory configuration; not a universal inventory-size preset.

Install only the lesson you are testing under RuneSchema/mods/<folder>/, enable that folder in RuneSchema/mods/runeschema.txt, and restart the game. Do not copy exports into a loader folder. An example is not proof that the corresponding asset, row or field still exists in a later Dragonwilds build.

The tutorials deliberately keep unrelated fields and inherited defaults out of patches. They explain when a normal array value replaces an array, when case-sensitive $Append adds entries, and when $Patch selects an existing record. Never install several alternative lessons unknowingly against the same target. No saves, account data, PAKs, textures or executable files are included.